Part 7
Choosing a Device Set — what each reveals and what it costs

All 17 Device Sets by price tier, and when silhouette, color and identity reveals or average and count readings pay off. Includes measured per-item costs.
Rules
Bringing a set is free; you pay only for the items you use, one per round.
- One set per match. Each item can be used once, one item per round.
- Use an item after that round's auctioneer and character information comes in and before you place your bid. Items you still have can be used in round 6 too.
- The amount shown next to a set is the maximum cost if you use everything. Only the items you actually use are deducted at settlement.
- Other players only see that "this player used a Device this round". Only you see the result.
Kinds of items
Reveal items expose specific spots, reading items measure the whole board, and Specials go straight for the biggest piece.
- Reveals: Size (N silhouettes) · Rarity (N colors) · Collectible (N identities: silhouette + color + identity). They expose specific spots on the board.
- Readings: count · average · total · slots. They measure the board as a whole. Gold total, Gold average and Purple total go straight into the Combo Finder.
- Specials: Size (Special) = silhouette of the collectible that takes the most slots · Collectible (Special) = identity of that largest collectible · Total (Special) = price of that largest collectible · Top Collectible = identity of the highest-rarity collectible you have no information on yet.
Sets by price tier
From the 2,000 Basic sets up to the 200,000 Best — for Pearl all-round play, 50,000 is the standard.
| Max cost | Set |
|---|---|
| 2,000 | Basic All-round · Basic Data |
| 5,000 | Intermediate All-round · Intermediate Value · Intermediate Count |
| 10,000 | 6 type sets: Antique · Gem · Tech · Food · Daily Goods · Anomaly |
| 15,000 | Enhanced All-round |
| 50,000 | Advanced All-round · Advanced Rarity |
| 100,000 | Mega Rarity |
| 150,000 | Mega Total |
| 200,000 | Best |
- Measured cost per item (2026-08-25):
- 500 — Rarity and Collectible (Mini), the 4 Green items
- 1,000 — Size (Mini), Rarity and Collectible (Small), 3-slot average, Purple total, Blue count
- 2,000 — Size (Small), Rarity/Size/Collectible (Medium), Purple average and slots, the 6 type Rarity items
- 5,000 — Rarity/Size/Collectible (Large), Gold total, slots and average, Purple count
- 7,000 — Size (Special) · 10,000 — Rarity/Size/Collectible (Mega) · 20,000 — Gold count
- 25,000 — 9-slot average, Rarity (Special) · 50,000 — Collectible (Special), 1-slot average · 100,000 — Total (Special) · 120,000 — Top Collectible
- Each set's item list is in the Device Guide.
How to choose (the sets the Playbook uses)
Advanced All-round for Pearl, Rarity sets for chasing high value, type sets on a budget, and in Shell no set is common.
- Pearl all-round: Advanced All-round (50,000) — All-Round Haniel, All-Round Chiz. The 9-slot average (25,000) and Gold slots are rarely used, so actual spending is often under 20,000.
- Pearl high-value hunting: Advanced Rarity (All-Round Daffodill) · Mega Rarity (Pendragon Run) · Best (Eternal Heart Run).
- Coral and Pearl on a budget: Antique set (10,000) — Budget Hotori.
- In Shell, going without a set is common — the Jiuyuan Suitcase/Scepter Search Run uses no Devices.


