Part 7

Choosing a Device Set — what each reveals and what it costs

Device items — rarity, size, collectible, color and slot devices
Device items — rarity, size, collectible, color and slot devices

All 17 Device Sets by price tier as of the 1.4 update: the 1.4 overhaul (new Blue and 2-slot averages, the 9-slot average in the Best set), when reveal and reading items pay off, and what each item costs.

In one line

Buy the set, restock only what you use — the Pearl standard is Advanced All-round at 50,000

Rules

Buy the set once at full price, then restock only the items you use in a match — one per round.

  • One set per match. Each item can be used once, one item per round.
  • Use an item after that round's auctioneer and character information comes in and before you place your bid. Items you still have can be used in round 6 too.
  • The amount next to a set is the set price — what you pay to buy it, and to refill it after using every item. Items you use in a match are restocked at their own price. The Auction Simulator settlement deducts this restock cost (the items you used) from Earnings.
  • Other players only see that "this player used a Device this round". Only you see the result.
In-game screen — when you use a Device, the result pops up as a notification — In-gameIn-game
In-game screen — when you use a Device, the result pops up as a notification

Kinds of items

Reveal items expose specific spots, reading items measure the whole board, and Specials point at the single biggest or best collectible.

  • Reveals: Size (N silhouettes) · Rarity (N colors) · Collectible (N identities: silhouette + color + identity). They expose specific spots on the board.
  • Readings: count · average · total · slots. They measure the board as a whole. Gold total, Gold average and Purple total go straight into the Combo Finder.
  • Specials: Size (Special) = silhouette of the collectible that takes the most slots · Collectible (Special) = identity of that largest collectible · Total (Special) = price of that largest collectible · Top Collectible = identity of the highest-rarity collectible you have no information on yet.

Sets by price tier

From the 2,000 Basic sets up to the 200,000 Best — the Pearl all-round standard is 50,000 (Advanced All-round).

Max costSet
2,000Basic All-round · Basic Data
5,000Intermediate All-round · Intermediate Value · Intermediate Count
10,0006 type sets: Antique · Gem · Tech · Food · Daily Goods · Anomaly
15,000Enhanced All-round
50,000Advanced All-round · Advanced Rarity
100,000Mega Rarity
150,000Mega Total
200,000Best
  • 1.4 overhaul — the 3-slot average is out and the Blue average is in (Intermediate All-round); the 2-slot average (25,000) takes the 9-slot average's place in Advanced All-round; and the 9-slot average (70,000) takes the 1-slot average's place in the Best set, and the Top Collectible drops from 120,000 to 100,000. The 1-slot and 3-slot average devices are gone.
  • Cost per item (as of 1.4):
    • 500 — Rarity and Collectible (Mini), the 4 Green items
    • 1,000 — Size (Mini), Rarity and Collectible (Small), Blue average, Purple total, Blue count
    • 2,000 — Size (Small), Rarity/Size/Collectible (Medium), Purple average and slots, the 6 type Rarity items
    • 5,000 — Rarity/Size/Collectible (Large), Gold total, slots and average, Purple count
    • 7,000 — Size (Special) · 10,000 — Rarity/Size/Collectible (Mega) · 20,000 — Gold count
    • 25,000 — 2-slot average, Rarity (Special) · 50,000 — Collectible (Special) · 70,000 — 9-slot average · 100,000 — Total (Special) · Top Collectible
  • Each set's item list is in the Device Guide.
The Auction Simulator Device cabinet — item pictures and max cost for each set — Auction Simulator UIAuction Simulator UI
The Auction Simulator Device cabinet — item pictures and max cost for each set

How to choose (the sets the Playbook uses)

Advanced All-round for Pearl, Rarity sets for chasing high value, type sets on a budget — and in Shell you can even go without a set.

  • Pearl all-round: Advanced All-round (50,000) — All-Round Haniel, All-Round Chiz. If you skip the 2-slot average (25,000) and Gold slots, actual spending is often under 20,000.
  • Pearl high-value hunting: Advanced Rarity (All-Round Daffodill) · Mega Rarity (Pendragon Run) · Best (Eternal Heart Run — a 1.3 strategy that checked for the Eternal Heart with the 1-slot average, so it can't be used as is in 1.4).
  • Coral and Pearl on a budget: Antique set (10,000) — Budget Hotori.
  • Coral starter (Haniel): a Type set (10,000) — recommended in the order Daily Goods → Antique → Gem. Daily Goods Reds are told apart by shape, and a 1×1 one is Cloudveil Cup · Antique has the most high-value items whose price is set by shape alone · a 1×1 Red Gem is an Eternal Heart candidate. Only the type rarity Device looks at that type — Rarity, Size and Collectible (Medium) pick at random from the whole board, just as in other sets.Cloudveil Cup500,000Eternal Heart1,314,520
  • In Shell, going without a set is common — the Jiuyuan Suitcase/Scepter Search Run uses no Devices.

See also

Device GuidePlaybook